Cache-Catche
A downloadable game
Game created with Unity, in C#, the player has an fps view and must find all the enemy AIs that have gone into hiding during the 30 seconds when the player cannot move. Once this time has elapsed, if the player has an enemy in their field of vision for at least 3 seconds, then the enemy in question dies.
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Download
Cache-Catch.zip 28 MB
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